League of Legends Egal, was dein Spiel ist, bei uns wirst du fündig: CS:GO wetten (Counter Strike: Global Offense), Dota 2 wetten, Hearthstone, Call of Duty. Hey,. Lasthitten trainiert man am besten im Botgame. Ist nicht sonderlich schwer. Die Kunst ist es, auf der Lane nicht zuviele Minions zu verlieren wenn man. Kann mich allen anschließen und noch hinzufügen, dass man nur dann Farmen sollte, wenn man "nichts besseres" zu tun hat. Es geht ja, umso höher du.
League of Legends CS Training?League of Legends Egal, was dein Spiel ist, bei uns wirst du fündig: CS:GO wetten (Counter Strike: Global Offense), Dota 2 wetten, Hearthstone, Call of Duty. In unserem Anfängerguide haben wir euch bereits die Grundlagen des Last Hittings, also die Kunst Vasallen zu töten, näher gebracht. Die Theorie ist schön. Hey,. Lasthitten trainiert man am besten im Botgame. Ist nicht sonderlich schwer. Die Kunst ist es, auf der Lane nicht zuviele Minions zu verlieren wenn man.
The best answers are voted up and rise to the top. What does CS mean and how do you increase it the best you can?
Asked 8 years, 8 months ago. Active 8 years, 8 months ago. Viewed 67k times. Rice Rice 2 2 gold badges 9 9 silver badges 11 11 bronze badges.
Active Oldest Votes. Rilgon Arcsinh Rilgon Arcsinh 3, 2 2 gold badges 18 18 silver badges 32 32 bronze badges. Nobody Nobody 4 4 bronze badges. So how can you work out precisely when to attack?
The best way to do this is to attack other minions that are on full HP to see how much damage you deal. Depending on your current items and champion, this damage will vary.
By attacking a minion with full HP, you can work out how much damage you will deal. To do this watch the health bar of the minion before and after you attack them.
This will give you a good visual indication as to how much damage you will deal. Be sure to try them on both melee and ranged minions as they both have different health and armor.
This means the damage dealt on ranged champions will be a lot more than melee champions. Be sure to keep this in mind when attacking each one.
When the laning phase is over, many players will start to roam around the map from lane to lane. In fact, this is the perfect time to show off your skills.
When traveling around the map you should always be looking for minions to kill and maintain your CS score. Remember, 75 CS can make up for several kills.
Most people find it easy to CS in bot games as most of the bots are passive and won't attack. However, in real games, players constantly poke each other and try to put them off missing CS.
It might seem a bit overwhelming at first, but just like we said earlier: practice makes perfect. Playing a ranked game.
If it does turn out to be an epic fail then you can always go back to practicing in normal games. No matter how good or bad it turns out, if you want to continue to improve your CS on League of Legends then remember to practice!
Melee minions can take two tower shots and be easy to attack for most ad champions. Caster minions are best to hit once after taking a single tower shot.
The early game, also known as the Laning phase , is the safest phase for farming, when champions are not well equipped for fights. Because of this inability, progression in the game is more focused on gaining power rather than claiming objectives.
Once players attain access to all their abilities, farming becomes less of a priority as objectives start to become viable goals. Freezing a minion wave is often done to secure a safe location to farm, it can also act as a preparation to slow push the wave.
To keep a minion wave in place, a laner essentially attempts to maintain the equilibrium of the two opposing forces.
This is determined by gauging a negative correlation between the timing of the allied wave's arrival to the fight versus how many extra enemy minions are already fighting ergo, if the allied wave will arrive sooner, more extra enemy minions are needed alive.
Freezing becomes ideal during the early game when champions are not powerful enough to claim objectives, and therefore the fight maintains within the territory limits where freezing is easier to manage.
A slow push will accumulate a bigger minion wave, which can pressure a tower and serve as a distraction for the enemy. A minion wave will naturally push towards a direction if it overwhelms the opposing wave, increasing in total size with each victory.
In enemy territory, the numbers advantage will have to be even greater to counteract the quick timing of enemy reinforcements.