Niemand rithmenund machte aus. kannte mich Also sich an setztedie mit Arbeit. ich 3D-Algomich «hin»[Atari8-bit] Star Raiders war seiner Zeit mit seiner. Der intergalaktische Abenteurer Saber Raine wird zu einer Rettungsmission am Rande der Galaxie gerufen. Nachdem der böse Master die Anneliden vernichtet. Heimlich, still und leise werkelt Atari an einem Remake des veröffentlichten Space-Combat-Titels Star Raiders. Kommentare können.
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Add your vote. The game was created by Doug Neubauer, one of the engineers that worked on the design of the Atari 8-bit computers.
It was one of the first title released for the Atari computer, and probably the first space combat sim ever created. A genre that will produce masterpieces such as Elite, Frontier, Wing Commander, and many more.
Star Raiders is incredibly advanced if you think that it was created in Engage in epic dogfights and aerial assaults against the onslaught of the evil Zylons.
In a devastating surprise attack, the Zylons have destroyed your entire fleet except for the Naval Academy Cruiser. Now, only you and your cadet crewmates can stop the Zylons from galactic domination.
Publisher: Atari. Share Embed. Add to Cart. About This Game Star Raiders features a fresh new take on the seminal classic, letting you engage in epic dogfights and aerial assaults against the onslaught of the evil Zylons.
Key features: Epic Space Battles — Defend humanity against the onslaught of the Zylon fleet, as you pilot your ship amongst huge capital ships and take part in treacherous dogfights.
Battle Transformations — Players can transform their ship in the heat of battle into different specialized configurations that have their own flight and combat characteristics.
Robot Co-pilots — You are never alone in combat! Known as K0-Pi these tactical robot co-pilots will enhance and monitor ship systems performing repairs and provide real time tactical information to the player.
Explore the Galaxy — Galactic warps and sector tactical maps let you choose your missions and set your own path to liberation.
See all. View all. Other changes are graphical improvements to the Sector Scan mode by displaying small images of enemy ships and objects instead of pinpoints, alterations to some of the text responses to be more specific to the game-ending action, and automatically switching to Forward View when Hyperspace is engaged.
The Atari version was programmed by Carla Meninsky  and released in It suffers somewhat due to the 's weaker graphics and sound capabilities.
It shipped with a special keypad controller, the Video Touch Pad, to take the place of the computer keyboard. Although the controller was designed to accept overlays for compatibility with multiple games, Star Raiders was the only game to utilize it.
In this version the Zylons are renamed "Krylons". While criticizing the violent gameplay, after seeing a demonstration Ted Nelson wrote, "The Atari machine is the most extraordinary computer graphics box ever made, and Star Raiders is its virtuoso demonstration game".
The magazine reported that Star Raiders ' complexity encouraged cooperative gameplay, and that "over twenty hours of grueling tests by a battery of ingenious children" had proven that it was free of bugs.
BYTE wrote in that it was the Atari's killer app : "What can you say about a game that takes your breath away?
There are not enough superlatives to describe Star Raiders. Just as the VisiCalc software It concluded, "To all software vendors, this is the game you have to surpass to get our attention".
Softline in called Star Raiders "quite a game The book concluded that "the game is simply great" and that despite imitations, " Star Raiders remains the classic".
It was just a game, yes, but it revolutionized the idea of what a personal computer could be made to do. The action is fast, the graphics are gorgeous, and I've spent entirely too much time with it".
On March 12, , The New York Times reported that Star Raiders was named to a list of the ten most important video games of all time, the so-called game canon.
Wilmunder mentioned he had been part of a team working on 8-bit computer games and decided to make a sequel to Star Raiders. The torpedoes were replaced with a laser-like weapon that can be aimed semi-independently of the ship's motion.
The enemies are now 3D wireframe ships instead of 2D sprites. The gridded galactic map was replaced with a free-form version. In this rendition, the player's home planet is in the upper left of the map, and the enemy ships are ultimately attempting to attack it.
A number of planets can also be attacked on the surface in a view based on the Star Wars arcade game, which was being developed down the hall from Wilmunder's office.
The main part of the game was complete by early , but Atari was in disarray and undergoing a continual downsizing.
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